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Active Players
0Performance
Worlds & Dimensions
| World | Time of Day | Weather | Players | Entities | Chunks | Actions |
|---|---|---|---|---|---|---|
| Server offline | ||||||
Performance check
uses spark, built into PaperA health report shows memory, CPU, TPS and disk use. A lag profile records what the server spends its time on, so you can see which plugin, entity or chunk is causing lag. Reports are uploaded to spark.lucko.me as an unlisted link.
Chat
World details
Settings
What's in the world right now
Game rules
World border
limits how far players can goPre-generate
Generates the world in advance with Chunky, so exploring doesn't lag and the map is complete.
Quests and achievements
players type /quests and /achievementsKits
| Kit | Items | Cooldown | Who |
|---|
Warps
create in-game with /setwarpLand claims
Auction house
players use /ah| Item | Seller | Price | Ends |
|---|
Leaderboards
floating top-10 boardsAnti X-ray
Hides ores from players using X-ray texture packs or mods. Built into Paper.
Server list
how the server looks under MultiplayerAny picture works: it is cropped to a square and scaled to 64 × 64 in your browser before uploading.
Voting
players type /voteReset a world
Deletes a world so it generates fresh on the next start. A backup is always taken first, so a reset can be undone from the Backups tab. The server must be stopped.
"Reset now" warns players for a minute, stops the server, takes a backup, resets and starts it again, all by itself.
Server shop
Players open it with /shop. Buy price 0 = can't buy, sell price 0 = can't sell. Keep sell prices well below buy prices, or players can make money from nothing.
Crates
Players open crates with /crates. Keys are kept per player (they can't be lost or copied). Weight = how likely a reward is compared with the others in the same crate.
Jobs
Players pick jobs with /jobs and earn money for that work; every level pays 4% more. Pay rates are under jobs in the ServerEssentials config (Files tab).
Resource world
A separate mining world that is wiped and made fresh on a schedule, so the main world stays nice. Players go there with /resource (a random safe spot). Claims and homes are blocked there. Before a reset, players get warnings 5 minutes, 1 minute and 10 seconds ahead and anyone inside is sent to spawn.
Reset the main overworld
Use World tab, "Reset a world". That has a Reset now button that warns players, restarts the server and brings it back with a fresh map, with a backup taken first.
Whitelist
Banned
Online now
Player reports
Players send these with /report <player> <reason>, or /report <message> to ask for help. Staff in game see them with /reports. New reports also go to Discord and your phone when those are set up.
Players per day
most online different playersBusiest times
average players onlineRankings
Players
| Name | Played | Last seen | Joined | K/D | Mob kills | Mined | Adv. | Balance |
|---|---|---|---|---|---|---|---|---|
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Live world map
See your worlds from above with every online player's live position. This uses the free squaremap plugin (from Modrinth).
After installing, restart the server. Then use Render whole map once so every explored area shows up.
Tip: install Chunky from the Plugins tab and run chunky radius 3000 then chunky start in the console to pre-generate the world. Exploring and the map both load much faster afterwards.
Server software
Checking…Bedrock players
| Plugin | Version | Source | Status | |
|---|---|---|---|---|
| Loading… | ||||
You can also drop .jar files anywhere on this card. An uploaded jar replaces older copies of the same plugin.
Two plugin sites: Modrinth and Hangar, PaperMC's own. Some plugins are only on one of them. Required dependencies from Modrinth are installed automatically, and every download is checked against the site's checksum.
Servers
Your main survival server keeps every panel feature. Extra servers can be any type (Vanilla, Fabric, Forge, NeoForge, modpacks, Bedrock…) and run next to it on their own port, each with a console, mods or plugins, files and backups.
| Server | Software | Status | Players | Address | Memory |
|---|
Install a server
Installing a server means you accept the Minecraft EULA for it. Rename it, change its memory or port later in its Settings.
| Name | Version | Status |
|---|
Changes apply after a restart.
The old version is kept as a .bak file. Most settings apply after a restart.
| Backup | Size | Created |
|---|
Worlds, settings and mods or plugins. The newest 10 are kept. Restoring saves the current state as a backup first.
Software
Change version
A backup is taken first. Going to a newer version keeps the world. Going back to an older version needs a new world, because Minecraft can't open a world in an older version.
Reinstall downloads the same version again, if the server files got damaged. Worlds, settings and mods are kept.
Delete
Deletes the server and its worlds for good. Its backups are kept in backups/instances.
Install log
| Backup | Type | Size | Created | Checked | Off-site | |
|---|---|---|---|---|---|---|
| No backups yet. | ||||||
Backups include all worlds, ServerEssentials data (homes, warps, balances), server.properties and the op/ban/whitelist files. Restoring needs the server stopped and saves the current world first as a pre-restore backup. Every new backup is checked automatically (every file is decompressed and its checksum tested, and every world must be in it); a restore checks the backup again before touching the current world.
| Name | Size | Changed |
|---|
Drop files on the list to upload them here. Deleted files go to the recycle bin for 14 days. Every save keeps the earlier version (open a file, then "Earlier versions").
Most changes apply after a restart. Ctrl+S saves.
Active Players
0Online players
| ID | Name | Ping | Identifiers | |
|---|---|---|---|---|
| No players online | ||||
Resources
"On boot" comes from the ensure lines in server.cfg; change those in Files. Start, restart and stop act on the running server right away.
| Resource | Folder | Status | On boot |
|---|
Files in server-data. The old version is kept as a .bak file. Restart the resource (or the server, for server.cfg) to apply changes. license.cfg is hidden because it holds your license key.
| Backup | Size | Created |
|---|
All of server-data: server.cfg, resources and the character database (the cache folder is left out). Characters are saved first. The newest 10 are kept, in the fiveM server\backups folder. Restoring needs the server stopped and saves the current state as a backup first.
Incidents
every crash or freeze, with the likely cause| When | Who | Action | Details | IP address |
|---|
Checks the panel, accounts, Minecraft settings and backups. Problems are at the top, each with what to do.
Everyone's sessions
all accounts, newest activity first| Account | Device | IP address | Last active | Signed in |
|---|
Your sessions
| Device | IP address | Last active | Signed in |
|---|
Two-factor login
…
Staff accounts
viewers can only look · moderators: players, chat, stats, map, reports · admins: everything except this list| Username | Role | Two-factor | Last login |
|---|